Campaign of the Month: September 2016
Age of Serpents
Changelings are subtle shapeshifters capable of disguising their appearance. They evolved through the union of doppelgangers and humans, eventually becoming a separate race distinct from either ancestral tree. They do not possess the full shapechanging ability of a doppelganger, but they can create effective disguises at will. This ability makes them consummate spies and criminals, and many changelings live up to that potential.
Personality: In general, changelings are prudent and cautious, preferring to take risks only when they feel that their chances of success are good or the payoff is worth it. They appreciate the finer things in life and take great pleasure in the comforts of a wealthy lifestyle when they can obtain it. They avoid direct confrontation, preferring stealthy strikes and hasty retreats whenever possible. In conversation, they are soft-spoken but have a gift for drawing out more information than the other party intends to reveal.
Physical Description: Changelings strongly resemble their doppelganger lineage, with only a passing nod to their human heritage. All changelings fall within the boundaries of Medium size, usually standing between 5 and 6 feet tall. Unlike true doppelgangers, changelings do have gender in their natural form, although they can adopt any shape they like. Changelings have pale gray skin, and their hair is thin and fair. Their limbs are long and slightly out of proportion compared to other humanoids. Their faces have slightly more distinct features than a doppelganger’s, including a hint of nose and lips, though their eyes remain blank white and the rest of their facial features don’t look quite as finished as those on a human.
Alignment: Changelings of all alignments exist, but most gravitate toward the neutral alignment. They focus on their own concerns without any meaningful regard for laws or morals. Many have their own code of honor but are also fiercely independent. Some refuse to engage in assassination, while others embrace that path as the most perfect form of the changeling art of deception.
Changeling Names: All changeling names are unisex and are very short, usually one syllable.
Example Names: Bin, Dox, Fie, Hars, Jin, Lam, Nit, Ot, Paik, Ruz, Sim, Toox, Yog.
+2 Charisma. Changelings excel at attraction and mimicry.
+2 racial bonus to saving throws against sleep and charm effects.
+2 racial bonus to Bluff, Intimidate and Sense Motive checks.
Natural Linguist: Changelings begin play knowing Common. They add Linguistics to their list of class skills for any class they adopt. They may choose any language as for bonus languages received from Intelligence.
Minor Shapeshifting: Changelings have the supernatural ability to alter their appearance as though using a disguise self or alter self spell that affects their bodies but not their possessions. This ability is not an illusory effect, but a minor physical alteration of a changeling’s facial features, skin color and texture, and size, within the limits described for the spells. A changeling can use this ability at will, and the alteration lasts until she changes shape again.
If the form is that of a Medium humanoid, the character gains a +2 size bonus to Strength. If the form taken is that of a Small humanoid, the changeling gains a +2 size bonus to Dexterity.
A changeling reverts to her natural form when killed. A true seeing spell reveals her natural form. When using this ability to create a disguise, a changeling receives a +10 circumstance bonus on Disguise checks. Using this ability is a full-round action.