Campaign of the Month: September 2016
Age of Serpents
Manic teenaged huntress
This red-haired human boarded the Jenivere in Ilizmagorti. After leaving Mediogalti Island, the girl’s somber demeanor gradually faded, revealing a boisterous and optimistic personality. Missing left pinky finger.
On Smuggler’s Shiv
Among the Smuggler’s Shiv castaways, Sasha’s connection to the Red Mantis soon became evident, and not just due to the symbol for the notorious assassin cult prominently tattooed on her back. Sasha had considerable martial prowess, trained to wield two blades; a rapier and kukri combination appeared to be her preference. She took to violence with a glee incongruous with a girl her age, and a self-satisfied flair for setting deadly traps. Despite obvious attempts to be vague about her upbringing, Sasha was crystal clear about her paranoid obsession that she was being stalked by a green-cloaked halfling, presumably another Red Mantis. Most of the castaways regarded Sasha’s fears as delusional. Nemanji saw a little of himself in the young human, and made a touching effort to bring her under his wing. Though Sasha seemed receptive to his teachings, she was adamant that she knew more than him.
Sasha’s status as a minor and her immaturity precluded her being invited along on the island’s explorations, but Sasha was indispensable for the base camp’s security as a trap-setter. When the unpredictable girl felt slighted by the other castaways—after another argument about her alleged stalker—she abandoned them in a huff. Monica made an effort to keep Sasha from leaving, though the others were less concerned, the titian-haired teen had rubbed nearly everyone the wrong way. However, it was Jask who pointed out the next day that her skills were invaluable to the campsite’s security and that a minor shouldn’t be out in the jungle alone, no matter how much of a pain-in-the-arse she was.
Though her trail was difficult to follow, Kor’lec, Kai, and Nemanji were astute trackers. Sasha was soon located approximately two miles south of the base camp, on the shore of the Shiv’s inner lagoon. The girl was found just as she was being overwhelmed by a flock of flying, toucan-like reptiles called dimorphodons. The beasts were also poisonous, and had bitten several chunks off the young, budding ranger. The heroes quickly dispatched the animals and saved Sasha’s life, for which she showed gratitude, if not humility. Sasha thought the winged reptiles were “adorable” and dearly wanted one as a pet! When Nemanji helped Sasha get hold of one of the creature’s eggs (the attempted theft being the reason they attacked her in the first place) she vowed to be more respectful—and also promised to be dutifully responsible for the dimorphodon chick’s care.
The Nightvoice Debacle
Sasha felt she owed Gelik a debt of gratitude after the gnome pushed her out of the path of Avret Kinkarian, an angry ghost that haunted the Brine Demon, the scuttled brigantine that served as the Castaways’ second base camp. Knowing that Gelik wanted to plunder the Nightvoice for his own reasons and that the rest of the castaways had little interest in doing so, Sasha offered to help him do it on their own. Probably also, Sasha was bored with guard duty and wanted to adventure herself.
Their escapade didn’t go smoothly. Aerys opposed them, but Gelik charmed the pirate into coming along. In the jungle, the trio encountered ghouls that taxed their curative resources and left Sasha infected with ghoul fever. Pressing on anyway, the would-be adventurers were completely unprepared for the fungoids that defended the gray islet where the wreck of the Nightvoice lay.
Sasha abandoned the others and barely escaped capture. Terribly wounded, the teenage assassin crawled into a cavern that sloped sharply downward and that was covered with slick gray mold. Unable to climb back up and preternaturally hungry from her burgeoning ghoulishness, the girl devoured the toxic mold whose spores would germinate and create new fungoids within her.
In an ironic twist, she was rescued in time with the help of Tyst, the very same halfling she believed all-along was stalking her. Suffering greatly, she implored the lycanthrope ninja to finish her, though Tyst had amnesia and had only vague memories of his own association with the Red Mantis. The party were able to use their last antitoxin to halt the poison, but Sasha’s disease remained. Forced to leave the young woman on the deck of the Nightvoice to rescue Gelic and Aerys, Sasha again poisoned herself with the mold. As the group rushed with their poisoned friends for healing at Aycenia’s grove, Sasha giggled semi-deliriously about having “babies in her” and continued her slow transition to necrophagous undeath.
Aycenia and Kor’lec were able to treat the fungal toxin, but when the adventurers left Aerys, Gelik, and Sasha at the dryad sanctuary to retrieve Jask from the Brine Demon, Sasha hadn’t completely shaken off the ghoul fever.